As presented at ISSCCW-2015, The Interdisciplinary Symposium “Social Competences, Creativity And Wellbeing”, 3-4 June 2015
An estimated 80 million EU citizens have a disability, and are characterised by low employment shares and relatively high unemployment or inactivity shares. Ensuring they are included in society necessitates economic and social inclusion. Despite policies that merely focus on the economic side, social and economic inclusion go hand in hand. Furthermore, social inclusion should be interpreted in terms of social and civic participation, including consumption, saving, production, political and social activity. Obviously, social inclusion cannot be realised separately from economic, etc. factors. It also necessitates social competences which are a prerequisite to be able to function in society and take up the social inclusion at its full extent.
This paper has been made possible through the work conducted in the SGSCC project – www.games4competence.eu.
The SGSCC (Serious Games for Social & Creativity Competencies – 531134-LLP-1-2012-1-BG-KA3-KA3MP) project has been partially funded under the Lifelong Learning program. This document reflects the views only of the author(s), and the Commission cannot be held responsible for any use which may be made of the information contained therein.